![]() ![]() ![]() The resulting range advantage would apparently let players simply plink their distant quarries to death at their leisure. So much, in fact, that the demons’ AI wouldn’t allow them to react at all, let alone see them dragged into the fight at a longer-than-usual distance. In other words, archer characters could spot the baddies, presumably just chilling, outside of their usual aggro range, upon which they could attack with impunity. extinguish their lives) at ranges “beyond the original game’s intention.” Apparently, as far back as April’s technical alpha test, it became apparent that ultrawide resolutions allowed players to see and interact with monsters (i.e. Some players, however, may have been having a little too much fun – specifically though the use of ultrawide monitors, which Blizzard say will no longer receive full 21:9 aspect ratio support in the remaster.ĭevelopers Blizzard Entertainment – who friendly reminder, are part of Activision Blizzard, who are currently being sued over an alleged culture of sexual harassment and discrimination and stand accused of destroying documents relating to the case – explained the 21:9 issue in a blog post. The Diablo 2: Resurrected beta opened its fiery gates to everyone last month, and by Alice B’s account it was quite the enjoyable nostalgia trip. ![]()
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